A new update will fly over to Dragon Ball: Sparking Zero in late October, bringing several significant gameplay and character performance fixes.
One of the first major changes we can expect is the much-anticipated Yajirobe nerf. I never thought that Yajirobe, of all people, would need a nerf (I mean, he is one of the weakest characters), but I guess you always have to expect the unexpected with the Dragon Ball series. This adjustment comes after many player feedback reports of him being way too OP due to the robust healing effects of his Senzu Beans ability.
If you aren’t familiar with this skill, it allows Yajirobe to heal himself completely, keeping him in the fight for much longer. The ability instills a major unfair advantage in online battles, where some players have even spammed it to gain unlimited health.
In light of this, the Dragon Ball Games page promises to introduce an “adjustment to Yajirobe’s stats.” It also mentions that the Classic controls, the standard style of Budokai Tenkaichi, will get a fix for online matches. These controls have sometimes become unresponsive during battles, ultimately leaving the player in the dust. Due to this ongoing problem, some players needed to resort to the Standard style, which doesn’t have as many issues.
On top of these adjustments, you can anticipate changes in the Episode Battle’s difficulty levels. The update will address “certain stages” set to the lower difficulty, seemingly making them feel more accessible in terms of gameplay. I know I’ve run into this issue previously (I’m looking at you, Great Ape Vegeta), where battles still felt pretty challenging even with a lower-difficulty active.
Given that Dragon Ball: Sparking Zero is in its early stages, there will likely be plenty more updates to come. There are certainly many other things to tackle, whether it be problems with Xbox servers or input delays. For now, we can look forward to this upcoming patch by the end of October.