Warframe 1999 is looking to change the narrative of the future of Digital Extremes’ looter shooter moving forward, but many people think it’s a new game. It looks much different than the typical end-year updates for Warframe, so what gives?
Here’s what you need to know.
Is Warframe 1999 a new game?
No, Warframe 1999 is not a new game. It’s going to be an update within the game. The title of the update does suggest that it’ll be something standalone, which is fair to assume.
In the past, there have been sizeable updates like The Duviri Paradox, The New War, Heart of Deimos, Empyrean, and such. However, there’s more of an emphasis on the whole 1999 aspect.
Plus, the whole Protoframe aspect and having a full-on dialogue with your playable character weren’t all too common. The only time we did have that was with the Operators and Drifters, which were accessed way later into the current questline of Warframe.
Warframe 1999 requirements
Since Warframe 1999 will not be readily available to new players or those not too far into the game’s questline, you will need to play the game quite a bit to get there. The following quests are needed to be completed to play 1999:
- Vor’s Prize
- The Second Dream
- Rising Tide
- The War Within
- The New War
- Whispers in the Walls
- Lotus Eaters
You don’t have to do any Duviri stuff or any side quests from your Codex. It only seems to be that you will have to get through most of the mainline quests.
Note that getting all these quests done won’t be a quick task. Getting to the Lotus Eaters will take a few dozen hours from grinding, crafting times, and clearing most of the initial Star Chart.
However, if you start now or before the initial release date of the update, you should be able to get there within a few weeks of consistent playing.