The main story arc in Zelda: Echoes of Wisdom is Zelda’s endeavor to close all of the Stilled World Rifts that are opening up across Hyrule in an effort to get the people back who have been sucked in.
There are 24 Stilled World Rifts in total in Zelda: Echoes of Wisdom, although you won’t encounter all of them as part of the main story. Some will need to be sought out on the side or are accessed through side quests.
Completing all of the Stilled World Rifts, including those considered optional, will increase Tri’s Power to level 11 and give you all of the associated rewards, so it’s definitely worth doing.
How to open Rifts in Zelda: Echoes of Wisdom
To open a rift in Zelda: Echoes of Wisdom, you’ll need to find the small golden ripples on the surface. Approach and interact with them to have Tri open up an entrance to the Still World Rift, then interact with the entrance to jump in.
If you enter and then leave a Rift, you won’t need to have Tri open up the entrance again, as it will still be there from the previous time. For Rifts that require you to find and rescue Tri’s friends, any that you’ve saved during a previous visit to a Rift will be saved, and you’ll only need to find and rescue the remaining ones that you didn’t find previously.
Main story Stilled World Rifts in Zelda: Echoes of Wisdom
There are 14 Rifts that you may explore as part of the main story of Zelda: Echoes of Wisdom. In some of the Rifts, you’ll need to find and rescue Tri’s friends, which is how you increase Tri’s level and their power.
Here’s all of the main story Rifts, how many friends are in each (if applicable), and which treasures can be found as you explore the Stilled World:
# | Stilled World Rift | Main story quest | Friends | Found inside |
1 | Stilled Suthorn Forest | ‘The Mysterious Rifts’ | N/A | 1 Blue Rupee 1 Purple Rupee 1 Red Rupee |
2 | Stilled Gerudo Sanctum | ‘A Rift in the Gerudo Desert’ | N/A | 1 Red Rupee 2 Purple Rupees 1 Monter Stone |
3 | Stilled Upper Zora River | ‘Chaos at River Zora Village’ | 5 | Biri Echo |
4 | Stilled Jabul Waters | ‘The Jabul Waters Rift’ | N/A | Water Block Echo 10 Riverhorses 1 Purple Rupee |
5 | Stilled Hyrule Castle Town | ‘Still Missing’ | N/A | 1 Red Rupee 7 Radiant Butter 5 Monster Fang 3 Warm Pepper |
6 | Stilled Goron City | ‘The Rift on Eldin Volcano’ | 4 | Zirro Echo |
7 | Stilled Eldin Volcano | |||
8 | Stilled Blossu’s House | ‘A Rift in the Faron Wetlands’ | 5 | N/A |
9 | Stilled Heart Lake | ‘A Rift in the Faron Wetlands’ | 5 | Deku Baba Lv. 2 Echo |
10 | Stilled Faron Wetlands | ‘A Rift in the Faron Wetlands’ | N/A | 1 Red Rupee Electric Keese Echo 1 Golden Egg 4 Fresh Milk |
11 | Stilled Hebra Mountain Cave | ‘The Rift on Holy Mount Lanayru’ | 5 | N/A |
12 | Stilled Hebra Mountain | ‘The Rift on Holy Mount Lanayru’ | N/A | 1 Red Rupee 1 Purple Rupee 3 Warm Pepper |
13 | Stilled Holy Mount Lanayru | ‘The Rift on Holy Mount Lanayru’ | N/A | 1 Monster Stone Cloud Echo 1 Red Rupee 3 Warm Pepper Freeze Slug Echo 1 Purple Rupee |
14 | Stilled Ancient Ruins | ‘The Prime Energy and Null’ | N/A | N/A |
Optional Stilled World Rifts in Zelda: Echoes of Wisdom
Whereas most of the main story Rifts don’t have any of Tri’s friends to rescue, the optional ones all have a varying number of friends inside. You’ll complete the Rift and seal it, once you’ve rescued all of the groups of friends.
There are fewer treasures to be found in these Rifts, but they’re worth doing to increase Tri’s Power, plus you’ll be rewarded with Might Crystals for most Rifts that you clear.
Here are all of the optional Rifts, how to unlock them, and how many of Tri’s friends you need to rescue in each:
# | Stilled World Rift | How to unlock | Friends | Might Crystals |
1 | Stilled Southern Hyrule Field | ‘From the Heart’ side quest | 3 | 2 |
2 | Stilled Carrot Patch | ‘Impa’s Gift’ side quest | 4 | N/A |
3 | Stilled Lake Hylia | Not tied to a quest | 3 | 2 |
4 | Stilled Desert Temple Ruins | After ‘A Rift in the Gerudo Desert” main quest | 5 | 2 |
5 | Stilled Northern Gerudo Desert | After ‘Still Missing’ main quest | 4 | 2 |
6 | Stilled Eastern Zora River | Not tied to a quest | 3 | 2 |
7 | Stilled Northern Sanctuary | Not tied to a quest | 3 | 2 |
8 | Stilled Western Eldin Volcano | After ‘The Rift on Eldin Volcano’ main quest | 5 | 2 |
9 | Stilled Hebra Mountain Passage | ‘Stamp Stand Swallowed’ side quest | 3 | 2 |
10 | Stilled Lower Suthorn Forest | Not tied to a quest | 4 | 2 |