Just a day after the Philadelphia 76ers became the first North American sports team to invest in an esports team, they’re getting some company in the space. Golden State Warriors, Los Angeles Dodgers, and Los Angeles Galaxy co-owner Peter Guber and Washington Wizards and Capitals owner Ted Leonsis announced the formation of aXiomatic and would serve as the new owners of the esports team Team Liquid, which has more than 50 players on teams in 10 esports disciplines.
The games Team Liquid compete in are StarCraft 2, League Of Legends, Dota 2, Hearthstone, Counter-Strike: Global Offensive, Heroes Of The Storm, Overwatch, Halo, Street Fighter, and Super Smash Bros. Melee. This range signifies the versatility and competitiveness of Team Liquid, solidifying their presence in the esports realm.
Guber and Leonsis aren’t alone, either. Other investors in the deal include former NBA player Magic Johnson; Lon Rosen, the executive vice president and chief marketing officer of the Dodgers; entrepreneur Tony Robbins; Steve Case, the entrepreneur who co-founded America Online; and Dick Clark Productions CEO Alan Shapiro. In total, there are 33 investors backing aXiomatic, highlighting the broad interest in esports investments.
Leonsis has quite a bit of experience in the space already. AOL was initially founded as a company to connect power Atari users. Years later, he bought World Play, a company from AT&T, as well as another company, Ubique, that could put graphics and sponsorships into games. His background in technology and gaming positions him as a significant player in the evolving esports landscape.
In addition to the Wizards and Capitals, Leonsis owns the Washington Mystics WNBA franchise, the Washington Valor arena football team, and the Verizon Center, where concerts and other events are held, and where the Capitals, Wizards, and Mystics play. Leonsis also co-founded Revolution Growth, a $1 billion set of investment funds, showcasing his dedication to fostering growth in various sectors.
While there is still some skepticism around the esports world, Leonsis and Guber believe that as more professional teams get involved, it only adds to the legitimacy of the industry. This belief is crucial for the sustainability and acceptance of esports as a legitimate form of entertainment.
They’re particularly interested in the merchandising and licensing aspects of esports, which they feel is an untapped well of potential. If all goes to plan, everyone involved stands to make more money, from owners to players. Typically, esports teams have been selling for between $5 million and $15 million, though terms of this deal weren’t disclosed. This financial potential is a driving force behind the increasing interest from traditional sports investors.